Call of Duty: Modern Warfare 2

There is just one word to describe this game, and that is ‘Awesome’, and I say that without even 1 minute of playing time. (I need a new videocard for my computer to be able to play it 😦 ). The ingame videos and trailers for this game looks unbelieveable, and a few friends of mine (that have played the whole game through) uses really big words in describing the game to me.

(yes, I will probably take the trip to the nearest computer shop really soon because of this game).

So, whats new from the original game?

The Plot: Modern Warfare 2 is set five years after the conclusion of Call of Duty 4. Despite the efforts of the Marines and the SAS, the Ultranationalists seize control of Russia and declare Zakhaev a hero and martyr. Meanwhile, Vladimir Makarov, one of Zakhaev’s former lieutenants, begins a campaign against Europe by committing numerous acts of terrorism. read more…

The multiplayer game modes are like in the original, that include Free-For-All, Search & Destroy, Demolition, Domination, Team Deathmatch, and Capture The Flag modes, but the sequel also introduces a bunch of new stuff to the game.

Cut’n’pasted from Wikipedia:
“Modern Warfare 2 introduces several new features. Aside from new weapons, equipment, and perks that are now able to be upgraded to “pro versions”, 15 different kill streak rewards can be unlocked and selected by the player. Among these is the ability to receive a supply drop after achieving four kills in a row, order a Predator missile strike after five kills, and call in an AC-130 gunship to strike from the sky after 11 kills. Another new feature is the in-game host migration. If a match host leaves the game, the current game no longer ends (as in the original game), as a ‘host migration delay’ allows a new host to be selected and the game to continue on. There is also the addition of an optional third person mode which can be used in certain game types for multiplayer.

The Bad Stuff
Dedicated server support is removed, eliminating the ability for mods or user-created maps to be incorporated. Because the multiplayer aspect runs within Steamworks, the PunkBuster anti-cheat system utilized in previous titles has been replaced by VAC. In addition, the PC version shares the same 18-player cap as the console versions (max. 9 vs. 9 matches). Such decisions have created some controversy amongst the PC community.


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