About a week go, I downloaded the free software called ‘UDK3’ from Unrealengine.com and had a go trying to make sense of it all.
If you have never heard of it, its basically the free editor that came with Unreal Engine 3, that is a full blown gamestudio you can create some very impressive games in. It was originally built to make fps shooters, but you can use it to create any type of game ya want, basically.
The first impression I got was that it looked simple, and easy to make simple stuff, but that it got ‘deeper’ levels of creation to unlock if you spend time learning its features.
You can import meshes and stuff from a lot of other programs, like Blender3D, Maya, 3Dstudio and so on. There are also a lot of free graphics packs out there for download, so its easy to make something with a bit more diverity than the stock-items that follows the basic UDK package.
I’m in the progress of building a FPS Deathmatch game, to learn the basics and fool around with the settings in it, so maybe in the future I will post some pics / videos of that project 🙂
If you are looking for something to sink your teeth into, feeling a bit creative, and have some fun doing so, this is something you should check out.
Screenies from games created by UDK 3
Trailer for UDK